jumpscare: MARTIN (Default)
dead weight mods ([personal profile] jumpscare) wrote2028-06-04 03:57 am

APPLICATIONS.

APPLICATIONS ARE CURRENTLY CLOSED.

Applications open on July 24 at 12:01AM EST. Please post your applications on this page!

You may app up to two characters per round. The total amount of characters you may have at this time is four. You may have two characters from the same canon, however these characters can not have met or will have no reason to do so in the future. We will decide this on a case-by-case basis.

Reserves are not a requirement. However, a reserve is an excellent way to state your intentions and to give us a heads up to research your canon and character so that we can process it faster.

If you are asked for revisions, then you have seventy-two hours to reply to the comment with what we have asked.

If you would like details on a rejection then you may PM the mod account or reply to the comment and we will be as detailed as possible.

_________applications.

ooc info;
Name: (Your online handle.)
Age: (Your age. Unfortunately, players below the age of 16 are not allowed.)
Ways to contact: (Email, AIM, Plurk, etc.)
Characters currently played: (List of characters currently played in the game. Character limit is currently 4.)

character info;
Character Name: (Your character's full name, in Western order. The characters may call themselves whatever they wish ICly, but for organization's sake we need this.)
Canon: (Name of your character's canon.)
Canon Link: (Link to your character's history/canon, i.e. wikipedia articles/informative fansites/etc.. If it's a particularly obscure canon with very little information available, you may write your own section to give us an overview of your character's history and world background.)
Canon Point: (The point from which your character is pulled i.e. chapter 500, just before the final battle, after confessing their eternal love, etc.)

Character Age: (Your character's age, or approximation thereof. Characters of all ages are allowed, though we request that if a character is under the age of 10, you fill out an additional section detailing their suitability for living in a post-apocalyptic world.)
Character Suitability: (For characters under the age of 10 only. We need to know why the Caretakers would think such a young child would be strong enough to survive a zombie-infested earth and help to rebuild the world.)

Personality: (The meat of the app. Tell to us your character's motivations, their likes and dislikes, strengths, weaknesses, relationships, and anything else you think is important in letting us know what makes them tick. A bunch of words doesn't always mean a good application, and we won't ask for an college essay, but we do require that this section be at least 350 words long, to show us you know what you're talking about and can elaborate appropriately.)

Powers & Abilities: (Briefly describe any supernatural powers or abilities your characters may have i.e. healing spells, super strength, teleportation. Their powers will, of course, be severely dampened upon arriving, but perhaps, if seen as worthy, they can wake up to find it more potent than before.)

Items on their Person: (List any items you character would have had with them upon being taken. Your character has to be holding or touching these items somehow for them to be brought with them. For example, items in the pockets of clothing or in a backpack will be brought along with you. Summoned weapons will also be brought, but they cannot be put back.)

samples;
ALL SAMPLES MUST BE SET IN THE GAME'S UNIVERSE.
First Person Sample: (This is to showcase your character's dialogue, so while you may use [bracket action] when needed, this should be at least 5 spoken sentences. Remember, a sentence has to have a subject and a verb. Monosyllabic sounds do not count toward the minimum. If you're having difficulty thinking up a sample, you may request a Q&A for this portion instead, where we will give you 5 questions to be answered ICly.)

Third Person Sample: (This is a prose portion, meant to showcase your character's thoughts and actions, as well as your own writing ability. Samples must be at least 300 words. Remember to use proper spelling, grammar, and paragraphs.)

Additional Information: (Questions, comments, and additional miscellaneous facts about your character may be added here!)




rouses: (Default)

Robin Hood | BBC's Robin Hood | Reserved

[personal profile] rouses 2012-06-26 01:31 am (UTC)(link)


OOC Info;
Name: mi
Age: 21+
Ways to contact: derpturk@gmail.com ; aokigahara @ Plurk
Characters currently played: Merlin

Character Info;
Character Name: Robin Hood
Canon: BBC's Robin Hood
Canon Link: here and here.

Robin of Locksley, the Earl of Huntington, left his life behind to join the Crusades for glory in the service of his king, Richard the Lionheart. He fought and he killed, but as time went on he grew increasingly weary of it. One morning he woke to find Saracens trying to make their way into the king's tent. Robin fought them, slicing one across a tattoo on his arm even after Robin himself received a bad wound to his side.

He was sent home after being away for five years. The war in the Holy Land raged on, but Robin found a different sort of war waiting for him back in England. There was a new sheriff, and Robin's estate had been overseen by Guy of Gisborne. His people were hungry and fearful of rising taxes and punishments that didn't fit the crime. Robin was told to order the hangings of four of his peasants for stealing flour. Instead, he rebelled, shooting them down from the gallows and taking refuge in Sherwood forest. Two of the four boys - Allen A Dale and Will Scarlett - joined Robin, along with his faithful servant Much.

They soon met with another gang of outlaws, led by a large man named Little John. Things didn't go so well at first, but after Robin turned himself in to keep Little John's wife from losing her tongue, he was swayed to Robin's cause. They were soon joined by Djaq, a Saracen brought to England as a slave. Robin Hood, the man and the gang, proceeded to rob from the rich and give to the poor. And they were good at it. Robin wasn't quite so lucky with the heart of Marian, the daughter of the former sheriff and the woman he had been engaged to marry before running off after his king.

Canon Point: 2x05, right after discovering who the traitor among his men is.
Character Age: 29ish
Character Suitability: N/A
Personality:

Robin joined the Crusades seeking glory, to protect his King and reclaim the Holy Land. What he discovered was that his enemies weren't so different from him, and that a man could grow weary of bloodshed. He returned a changed man in these ways, not-so-changed in others - he still likes a little glory. But mostly he just likes to be loved. Being blamed for things he didn't do, or innocent people being harmed because of him, these are the kinds of things that keep Robin awake at night.

Robin hates injustice above all else, and is willing to go to extremes to fight it. For him this meant turning outlaw, forfeiting lands and titles in order to help the less fortunate. Robin of Locksley, a noble, became Robin Hood, an outlaw who robbed from the rich and gave to the poor. He does draw the line at bloodshed and chooses to avoid it whenever possible. But when pushed too far, Robin does have a darker side to him, one that could kill or even be tempted to torture. When Robin loses his temper, he really loses it, making him more hot-headed than usual.

Though it was a selfless act, Robin was hardly humbled by living in the woods. He is courageous but still cocky, the kind of guy who literally laughs in the face of danger. Authority certainly doesn't scare him. Sometimes he presses his luck simply because that's where the fun is. It seems that he's always walking a very fine line between clever and reckless, and this applies to his love life too. Despite his roguish charms, Robin really thinks too highly of himself at times. But he is a leader, a hero, and inspires others on a regular basis, so most of his friends forgive him for his ego.

Robin is stubborn, and an idealist who believes that there is always a choice, and doesn't accept excuses easily. That isn't to say that he isn't compassionate to the plights of others - he is, too much at times. And for that same reason, it frustrates him when he's unable to find the solution to a problem right away. He's also learned tolerance from being overseas, and has more of an open mind than most of his men.

Loyalty is another of his strongest qualities. Loyal to his king, loyal to his men, he's proven again and again that he won't leave a friend behind. The innocent are likewise under his care and he will do what he has to to protect them, even if it means giving himself up or walking straight into a trap. His actions don't come across as suicidal though, he has too much arrogance confidence for that. But he uses his cunning as much as his bow. Rest assured that he'll think of a way out of it.

Just give him a minute.

Powers & Abilities:

Robin is a more than capable fighter, good enough to fight alongside the King as part of his Private Guard while in the Holy Land. He's good at brawling, able to take on several opponents at once with a sword, but it's his marksmanship with a bow that he's really known for. Robin rarely misses his target, even if that target happens to be the space between someone's fingers. He can shoot several shots in quick succession with this same accuracy, and while the rumors that he can hit a man from a mile away might be exaggerated, he can hit a mark from a distance that the vast majority could not.

He's also skilled at hunting, camouflage, setting traps...he is the original outdoorsman, okay.

He has no supernatural powers.

Items on their Person: Robin will be arriving with his recurve bow, a few arrows, and scimitar.

Samples;
First Person Sample:

[There are those who know how to use the phone right away. And there are those like Robin, who tumble it around in their hands, turn the video on accidentally.]

How many pieces of silver...how much gold did it take to make this thing?

[Too much, he'd guess. But there are more important things to consider right now. So he starts to address it, hoping that someone actually can hear him.]

There is very little that I'm sure of right now. But I've already seen enough with my own eyes to know that there must be injured people out there. I, for one, plan on helping them, and it's up to anyone who can hear my voice whether or not they want to join me.

I won't tell you that it isn't dangerous. We'll have to watch each other's backs. But I can't do it alone, and I won't leave the good people defenseless.

So who's with me?

Third Person Sample:

In hindsight, Robin probably shouldn't have laughed.

That was one of his first reactions after getting free of his restraints, after the film started to roll. It was unnerving, yes, to see himself on the screen. But he had seen new things before, things that people in England would call "witchcraft". This was no exception. But it only showed him things that he'd already done, already gotten away with, and his men were mostly absent from it. Robin didn't see much of a threat.

Now he's outside and can see the results of the pestilence for himself, and he knows that it wasn't just a ploy of those in charge.

"Stay where you are, or I'll be forced to shoot!" Robin draws the arrow back, but the zombie continues forward, completely ignoring the warning as zombies are apt to do. Robin hesitates, because it still looks too much like a man, maybe more sick than evil. He knows what he's been told, but how many good men has he killed because he was told to?

He lowers the bow, but not completely. The arrow still flies, piercing the zombie's foot and pinning him in place, and Robin takes that as his chance to retreat. He needs to find woods, someplace he can set up camp and take cover while he sorts everything out in his head. But the next time he runs across a zombie, he has no choice. He draws his scimitar and slices one across the stomach as it goes for his neck. There's no reasoning with them, no agreeing to disagree. Yet another thing that he's learned today.

He pulls himself up onto the fire escape of one of the dilapidated buildings, climbs it to the top where he can see all the city beneath him. It isn't much, not anymore. But if there are others out there, maybe they can make something of it.

He looks toward the sound of a scream, drawing an arrow as he prepares to take the quickest, most dangerous route back down and find the person in trouble. "We are Robin Hood." Even if this isn't his England. Even if he's alone.

Additional Information: Nothing!