OOC Info; Name: mi Age: 21+ Ways to contact: derpturk@gmail.com ; aokigahara @ Plurk Characters currently played: N/A (Also have Robin Hood on reserve.)
Character Info; Character Name: Merlin Canon: BBC's Merlin Canon Link:In a land of myth and a time of magic. Canon Point: Post 2x13 (The Last Dragonlord) after Merlin drives the dragon away from Camelot and Arthur regains consciousness. Character Age: 20ish Character Suitability: N/A Personality: Merlin is a balance of ridiculously average and ridiculously special. He's a servant who in the beginning could be lazy and looked for magical shortcuts to complete mundane tasks. He is a bit awkward and clumsy and definitely mischievous. Merlin won't hesitate to resort to lying to cover his tracks, even if he's not always very good at it. But add a touch of magic and the whole "destiny" thing comes into play.
At his core, Merlin has a strong sense of right and wrong, but can also see into the hearts of others. He's empathetic towards their plights, especially when he could find himself in the same situation that they are. He's not one to sit idly by when someone's being treated unfairly, especially not if it's someone he cares about. Merlin makes friends easily and is selfless in that regard, the kind of friend who would risk or even trade his life for another, as he's done for Arthur, Gwen, Gaius, and his mother. But he will also kill for them if left with no other choice. Merlin isn't a warrior and he can feel and admit to fear, but he has courage in spades where his destiny is concerned, and has shown time and time again that he's willing to die for it.
Most of the time Merlin wears his heart on his sleeve, can laugh and cry and listen and speak up. But he still keeps some things to himself, and can close himself off from others when he's especially sad or troubled. Despite Arthur calling him the worst manservant he's ever had, he's actually quite domestic and helpful. Physically he's thin and sharp, clearly out of his teen years but there's still something boyish about his personality. Merlin also possesses a dry sense of humor, though he can take a joke as well as he can make one.
Though at times a worrier who questions whether things are a good idea or not, there is also a rash and bold side to Merlin, even if his intentions are usually good. He has proven himself to be a quick thinker, but has been known to use his magic without fully considering the consequences. If Arthur's right about anything, it's that he never does as he's told, and he sometimes speaks in the same bold way. Despite the fact that he and Arthur are friends (or maybe because of it), Merlin sometimes speaks to him with an insolence that another Prince would have his head for. But he is also a source of support and wise counsel, not to mention fiercely loyal. Even Uther, who would have Merlin executed if he knew his secret, has commented on Merlin's devotion to his son. To his credit, Merlin has gotten better about using his magic too impulsively, learning as both he and his powers mature.
While he usually tries to see the good in everyone, he won't forgive anyone who hurts a friend, and this is the quickest way to bring the darkness in him. Merlin also has a habit of being swallowed up by his own powers and destiny. He's made peace with the idea of it, knowing that as troublesome as it is, he can't be extracted from it. But what defines him is also a source of fear and doubt, as the discovery of his gift could spell the end of his friendship with Arthur, as well as his life. Because of this, he acts from the shadows and rarely gets recognition for the things that he does. Even worse, it leaves him with a lonely streak and the feeling that very few people ever see him for who he truly is. But the fear of being revealed is greater.
Powers & Abilities: "You are a question that has never been posed before, Merlin."
The name is well-known. But this much younger warlock is still learning about the magical gifts that he was born into. That said, he's already used magic to move objects, stop or slow down time/an item, animate inanimate objects, summon fire, wind, and lightening, pick locks, put up a magical barrier to protect himself from magical attacks, heal...the list goes on. Even though his abilities are inherent and instinctual, studying and incantations help strengthen and control them. He is also a remarkably fast learner and also has a resistance to magic that the average person doesn't possess.
Merlin is also a Dragonlord, like his father before him and supposedly the last of the line. Through this he is able to speak to dragons and make them obey his commands.
Merlin's powers are vast and somewhat vague in the series and will obviously be needed to be watered down pretty heavily in the game. His powers as a Dragonlord, null and void completely. I would like to bring him down to the point where he could only heal minor wounds (cuts and bruises), summon a flame to his hand (no more than a cigarette lighter's flame), and enough power to give small objects a nudge (scooting a cup across a table, for example). If any of these is seen as too much, I'm fine with nerfing it.
Items on their Person: Nothing but the clothes on his back and a sword that he's not very good with in the first place.
Samples; First Person Sample: Hello? Am I using this thing properly?
[He's mostly asking himself that question, his voice wary at using this technology for the first time. But then he thinks of a better question, one where the answer's more important.]
Is there even anyone out there to hear me? Surely there must be.
[Merlin takes a deep breath. On the bright side, he is getting the hang of his phone. He's always been a quick learner when he needs to be.]
It looks like your kingdom's in a lot of trouble. I'm not sure if it's sorcery or a plague, to be honest. If I could just return to my kingdom, I could come back with help - knights and a real physician.
[And he could look for the source of the sorcery if magic truly were to blame. There's just one problem, and Merlin swallows hard before saying it aloud.]
Only I've been told that Camelot doesn't exist.
Third Person Sample:
"Forbearnan."
The flame dances in his palm but refuses to grow, no matter how many times he conjures it. The light that it gives him isn't enough to cut through the darkness, but still enough to draw them to him.
Merlin runs away the first time, finds a place to hide and does so, watching the zombies with nervous blue eyes as they shuffle past. He exhales, waits for his rapid heartbeat to slow before crawling out. Merlin's glad he did, otherwise the little one would've surely gotten him.
Such an idiot.
Those words will forever be in Arthur's voice, and at the moment Merlin can't bring himself to really argue it. But it's hardly the first time he's gone skulking around in the darkness, even in Camelot he had a habit of it. It's just the first time he's done it with the dangers of the undead lurking about, not that the daylight hours are much safer in that regard. But there are things he needs to do, chores that have taken the place of mopping floors. He needs to fetch water, and see if he can find anything else that might be of use.
Merlin tries to be cautious without jumping at every little sound, but it still feels like forever before he reaches the pond in the park. He crouches down beside it, dips the old bucket that he found into the water to fill. The moon's high and round in the sky tonight, and Merlin watches the shimmering reflection of it. At least until he notices something else behind him.
He stands and swings the bucket by the handle, the water spilling out when it connects with the side of the zombie's head. Merlin doesn't stop there, he keeps hitting it over and over again until it's down. And then he runs all the way back again, with nothing to show for the night. Nothing but a dented bucket.
Once he's found shelter, Merlin slides down the wall and sighs. There's that idiot word inside his head again.
"It's fine." He mutters, pursing his lips. "I wasn't really that thirsty anyway."
Merlin | BBC'S Merlin | Reserved
Name: mi
Age: 21+
Ways to contact: derpturk@gmail.com ; aokigahara @ Plurk
Characters currently played: N/A (Also have Robin Hood on reserve.)
Character Info;
Character Name: Merlin
Canon: BBC's Merlin
Canon Link: In a land of myth and a time of magic.
Canon Point: Post 2x13 (The Last Dragonlord) after Merlin drives the dragon away from Camelot and Arthur regains consciousness.
Character Age: 20ish
Character Suitability: N/A
Personality:
Merlin is a balance of ridiculously average and ridiculously special. He's a servant who in the beginning could be lazy and looked for magical shortcuts to complete mundane tasks. He is a bit awkward and clumsy and definitely mischievous. Merlin won't hesitate to resort to lying to cover his tracks, even if he's not always very good at it. But add a touch of magic and the whole "destiny" thing comes into play.
At his core, Merlin has a strong sense of right and wrong, but can also see into the hearts of others. He's empathetic towards their plights, especially when he could find himself in the same situation that they are. He's not one to sit idly by when someone's being treated unfairly, especially not if it's someone he cares about. Merlin makes friends easily and is selfless in that regard, the kind of friend who would risk or even trade his life for another, as he's done for Arthur, Gwen, Gaius, and his mother. But he will also kill for them if left with no other choice. Merlin isn't a warrior and he can feel and admit to fear, but he has courage in spades where his destiny is concerned, and has shown time and time again that he's willing to die for it.
Most of the time Merlin wears his heart on his sleeve, can laugh and cry and listen and speak up. But he still keeps some things to himself, and can close himself off from others when he's especially sad or troubled. Despite Arthur calling him the worst manservant he's ever had, he's actually quite domestic and helpful. Physically he's thin and sharp, clearly out of his teen years but there's still something boyish about his personality. Merlin also possesses a dry sense of humor, though he can take a joke as well as he can make one.
Though at times a worrier who questions whether things are a good idea or not, there is also a rash and bold side to Merlin, even if his intentions are usually good. He has proven himself to be a quick thinker, but has been known to use his magic without fully considering the consequences. If Arthur's right about anything, it's that he never does as he's told, and he sometimes speaks in the same bold way. Despite the fact that he and Arthur are friends (or maybe because of it), Merlin sometimes speaks to him with an insolence that another Prince would have his head for. But he is also a source of support and wise counsel, not to mention fiercely loyal. Even Uther, who would have Merlin executed if he knew his secret, has commented on Merlin's devotion to his son. To his credit, Merlin has gotten better about using his magic too impulsively, learning as both he and his powers mature.
While he usually tries to see the good in everyone, he won't forgive anyone who hurts a friend, and this is the quickest way to bring the darkness in him. Merlin also has a habit of being swallowed up by his own powers and destiny. He's made peace with the idea of it, knowing that as troublesome as it is, he can't be extracted from it. But what defines him is also a source of fear and doubt, as the discovery of his gift could spell the end of his friendship with Arthur, as well as his life. Because of this, he acts from the shadows and rarely gets recognition for the things that he does. Even worse, it leaves him with a lonely streak and the feeling that very few people ever see him for who he truly is. But the fear of being revealed is greater.
Powers & Abilities:
"You are a question that has never been posed before, Merlin."
The name is well-known. But this much younger warlock is still learning about the magical gifts that he was born into. That said, he's already used magic to move objects, stop or slow down time/an item, animate inanimate objects, summon fire, wind, and lightening, pick locks, put up a magical barrier to protect himself from magical attacks, heal...the list goes on. Even though his abilities are inherent and instinctual, studying and incantations help strengthen and control them. He is also a remarkably fast learner and also has a resistance to magic that the average person doesn't possess.
Merlin is also a Dragonlord, like his father before him and supposedly the last of the line. Through this he is able to speak to dragons and make them obey his commands.
Merlin's powers are vast and somewhat vague in the series and will obviously be needed to be watered down pretty heavily in the game. His powers as a Dragonlord, null and void completely. I would like to bring him down to the point where he could only heal minor wounds (cuts and bruises), summon a flame to his hand (no more than a cigarette lighter's flame), and enough power to give small objects a nudge (scooting a cup across a table, for example). If any of these is seen as too much, I'm fine with nerfing it.
Items on their Person: Nothing but the clothes on his back and a sword that he's not very good with in the first place.
Samples;
First Person Sample:
Hello? Am I using this thing properly?
[He's mostly asking himself that question, his voice wary at using this technology for the first time. But then he thinks of a better question, one where the answer's more important.]
Is there even anyone out there to hear me? Surely there must be.
[Merlin takes a deep breath. On the bright side, he is getting the hang of his phone. He's always been a quick learner when he needs to be.]
It looks like your kingdom's in a lot of trouble. I'm not sure if it's sorcery or a plague, to be honest. If I could just return to my kingdom, I could come back with help - knights and a real physician.
[And he could look for the source of the sorcery if magic truly were to blame. There's just one problem, and Merlin swallows hard before saying it aloud.]
Only I've been told that Camelot doesn't exist.
Third Person Sample:
"Forbearnan."
The flame dances in his palm but refuses to grow, no matter how many times he conjures it. The light that it gives him isn't enough to cut through the darkness, but still enough to draw them to him.
Merlin runs away the first time, finds a place to hide and does so, watching the zombies with nervous blue eyes as they shuffle past. He exhales, waits for his rapid heartbeat to slow before crawling out. Merlin's glad he did, otherwise the little one would've surely gotten him.
Such an idiot.
Those words will forever be in Arthur's voice, and at the moment Merlin can't bring himself to really argue it. But it's hardly the first time he's gone skulking around in the darkness, even in Camelot he had a habit of it. It's just the first time he's done it with the dangers of the undead lurking about, not that the daylight hours are much safer in that regard. But there are things he needs to do, chores that have taken the place of mopping floors. He needs to fetch water, and see if he can find anything else that might be of use.
Merlin tries to be cautious without jumping at every little sound, but it still feels like forever before he reaches the pond in the park. He crouches down beside it, dips the old bucket that he found into the water to fill. The moon's high and round in the sky tonight, and Merlin watches the shimmering reflection of it. At least until he notices something else behind him.
He stands and swings the bucket by the handle, the water spilling out when it connects with the side of the zombie's head. Merlin doesn't stop there, he keeps hitting it over and over again until it's down. And then he runs all the way back again, with nothing to show for the night. Nothing but a dented bucket.
Once he's found shelter, Merlin slides down the wall and sighs. There's that idiot word inside his head again.
"It's fine." He mutters, pursing his lips. "I wasn't really that thirsty anyway."
Additional Information: Nope!