jumpscare: PEE-WEE HERMAN ("Gospel")
dead weight mods ([personal profile] jumpscare) wrote 2012-07-07 12:13 am (UTC)

REVISION REQUEST.

Your application looks fantastic! However, the abilities section is a rather overpowered for the game. Upon arrival Castiel would be given a human form that will require food, water, and will essentially be toned down to the skillset of your average human. For all intents and purposes, he is in fact human while here. Of course he is free to keep remnants of these abilities, but he would not be able to siphon energy from other residents to restore their strength power.

For instance, his fire abilities would be reduced to starting a fire roughly equivalent to that of a lighter, perhaps a little more resilient to the wind. While he may be able to escape notice of the undead immediately due to what remains of his cloaking power, it would not last long and it would not affect other characters. His healing abilities would also be dampened as well. Bruises and minor cuts would not heal instantly, but they would heal a little faster than average, and his durability and strength would be just above the human average. For augmented healing, a broken leg would take four weeks to heal rather than your average six.

His teleportation and smiting powers would also no longer be available. Telekinesis would be limited to moving small objects and that in itself would feel quite taxing.

Are these guidelines for his powers acceptable?

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